The Legend of Zelda: Art & Artifacts

The Legend of Zelda: Art & Artifacts Pdf

The Legend of Zelda: Art & Artifacts

Author: ,

Publisher: Dark Horse Comics

ISBN: 1630089389

Genre: Art

Page: 424

GET EBOOK

Book Summary: Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Hyrule Historia and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! The Legend of Zelda™: Art and Artifacts contains over four hundred pages of fully realized illustrations from the entire thirty-year history of The Legend of Zelda™ including artwork from the upcoming The Legend of Zelda™: Breath of the Wild! Every masterwork is printed on high-quality paper in an oversized format so you can immerse yourself in the fine details of each piece. This book includes rare promotional pieces, game box art, instruction booklet illustrations, official character illustrations, sprite art, interviews with the artists, and much, much more! The Legend of Zelda™: Art and Artifacts collects many of your favorite masterpieces from the storied franchise, as well as rare and never before seen content, presented in one handsome hardcover. Select artwork from the entirety of the franchise! A nostalgic look at the past! An exciting look at the future! Interviews with some of the artists behind The Legend of Zelda™ series!


The Legend of Zelda Encyclopedia

The Legend of Zelda Encyclopedia Pdf

The Legend of Zelda Encyclopedia

Author: Nintendo

Publisher: Dark Horse Comics

ISBN: 1506706436

Genre: Games & Activities

Page: 328

DOWNLOAD

Book Summary: This 320-page book is an exhaustive guide to The Legend of Zelda from the original The Legend of Zelda to Twilight Princess HD. Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Hyrule Historia and The Legend of Zelda: Art & Artifacts. Also look for The Legend of Zelda: Breath of the Wild -- Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! A comprehensive collection of enemies and items, potions to poes, an expansion of the lore touched upon in Hyrule Historia, concept art, screencaps, maps, main characters and how they relate, languages, and much, much more, including an exclusive interview with Series Producer, Eiji Aonuma! This, the last of The Goddess Collection trilogy, which includes Hyrule Historia and Art & Artifacts, is a treasure trove of explanations and information about every aspect of The Legend of Zelda universe! An exhaustive compendium of everything from the first 30 years of The Legend of Zelda. An expansion of information from The Legend of Zelda timeline. Rare development sketches of your favorite characters. An extensive database of items and enemies.


The Legend of Zelda: Hyrule Historia

The Legend of Zelda: Hyrule Historia Pdf

The Legend of Zelda: Hyrule Historia

Author: Eiji Aonuma,Akira Himekawa

Publisher: Dark Horse Comics

ISBN: 1506721389

Genre: Games & Activities

Page: 276

DOWNLOAD

Book Summary: Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Art & Artifacts and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! Dark Horse Books and Nintendo team up to bring you The Legend of Zelda: Hyrule Historia, containing an unparalleled collection of historical information on The Legend of Zelda franchise. This handsome digital book contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga — Akira Himekawa!


The Legend of Zelda Series for Easy Piano

The Legend of Zelda Series for Easy Piano Pdf

The Legend of Zelda Series for Easy Piano

Author: Koji Kondo,Kozue Ishikawa,Toru Minegishi,Kenta Nagata,Akito Nakatsuka,Asuka Ohta,Manaka Tominaga,Hajime Wakai

Publisher: Alfred Music

ISBN: 1470626756

Genre: Music

Page: 76

DOWNLOAD

Book Summary: After decades of anticipation, Alfred is proud to release the officially licensed, collectible sheet music companion folios to The Legend of Zelda™ video game series. The 33 arrangements in this Easy Piano edition contain the instantly recognizable melodies beloved by generations of gamers around the globe. From Koji Kondo's iconic "The Legend of Zelda™ Main Theme" to The Legend of Zelda™: Spirit Tracks themes, the dozens of pieces in this book represent two and a half decades of Nintendo® video game favorites. Adding to the fun, graphics from the corresponding games grace each page of the sheet music. Impress friends, family, and audiences of all ages by playing from this magnificent collection, which makes a great gift for every pianist. Titles: * The Legend of Zelda™ Title Theme * The Legend of Zelda™ Main Theme * Zelda II™ - The Adventure of Link™ Title Theme * Zelda II™ - The Adventure of Link™ Palace Music * The Legend of Zelda™: A Link to the Past™ Title Screen * The Legend of Zelda™: A Link to the Past™ Hyrule Castle Music * The Legend of Zelda™: A Link to the Past™ Main Theme * The Legend of Zelda™: A Link to the Past™ The Dark World * The Legend of Zelda™: Link's Awakening™ Main Theme * The Legend of Zelda™: Ocarina of Time™ Title Theme * The Legend of Zelda™: Ocarina of Time™ Princess Zelda's Theme * The Legend of Zelda™: Ocarina of Time™ Hyrule Field * The Legend of Zelda™: Ocarina of Time™ Lost Woods (Saria's Song) * The Legend of Zelda™: Ocarina of Time™ Gerudo Valley * The Legend of Zelda™: Ocarina of Time™ Song of Storms * The Legend of Zelda™: Majora's Mask™ Prelude of Majora's Mask * The Legend of Zelda™: Majora's Mask™Termina Field * The Legend of Zelda™: The Wind Waker™ Main Theme * The Legend of Zelda™: The Wind Waker™ Dragon Roost Island * The Legend of Zelda™: The Wind Waker™ Ocean Theme * The Legend of Zelda™: The Wind Waker™ Molgera * The Legend of Zelda™: Four Swords Adventures Village of the Blue Maiden Restored * The Legend of Zelda™: Four Swords Adventures Field Theme * The Legend of Zelda™: Twilight Princess Hyrule Field Main Theme * The Legend of Zelda™: Twilight Princess Hidden Village * The Legend of Zelda™: Twilight Princess Midna's Lament * The Legend of Zelda™: Phantom Hourglass Ciela's Parting Words * The Legend of Zelda™: Spirit Tracks Title Theme * The Legend of Zelda™: Spirit Tracks Field Theme * The Legend of Zelda™: Spirit Tracks Train Travel (Main Theme) * The Legend of Zelda™ Triforce Fanfare * The Legend of Zelda™ Correct Solution * The Legend of Zelda™ Whistle of Warp "Best in Show" Award at Winter NAMM 2012 presented by Music Inc. magazine.


The Art of Splatoon 2

The Art of Splatoon 2 Pdf

The Art of Splatoon 2

Author: Nintendo

Publisher: Dark Horse Comics

ISBN: 1506713807

Genre: Art

Page: 384

DOWNLOAD

Book Summary: An amaze-ink behind-the-scenes look at the making of Splatoon 2, one of the best-selling Nintendo Switch games of all time! Dive into over 380 pages worth of illustrations, key art, and designs of your favorite colorful characters, weapons, gear, locations, maps, and brands. The Art of Splatoon 2 also features storyboards and other extras sure to make a splash with any fan! Don't miss this ink-redible look at the best-selling family-friendly game Splatoon 2!


Big Book of Zelda

Big Book of Zelda Pdf

Big Book of Zelda

Author: Kyle Hilliard

Publisher: Triumph Books

ISBN: 1633199568

Genre: Games & Activities

Page: 192

DOWNLOAD

Book Summary: The Legend of Zelda: Breath of the Wild is one of the highest-rated, fastest-selling video games of all time, a new crown jewel in the beloved Legend of Zelda series. Having just celebrated its 30th anniversary, the universe of the Legend of Zelda is clearly ever-evolving, gaining new fans and reminding the world why it continues to captivate. The Big Book of Zelda is a comprehensive look at everything to know and love about your favorite games with character profiles, gameplay tips, little-known facts, and more. From A Link to the Past, to Ocarina of Time, to Twilight Princess, and featuring extensive coverage of Breath of the Wild, this is the ultimate guide for fans old and new to explore Hyrule and capture the Triforce!


The Legend of Zelda: Breath of the Wild - Strategy Guide

The Legend of Zelda: Breath of the Wild - Strategy Guide Pdf

The Legend of Zelda: Breath of the Wild - Strategy Guide

Author: GamerGuides.com

Publisher: Gamer Guides

ISBN: 1631024310

Genre: Games & Activities

Page: N.A

DOWNLOAD

Book Summary: You wake up in the mysterious Shrine of Resurrection and see a Hyrule you no longer recognize. All you have by your side is the equally mysterious Sheikah Slate and the voice of a stranger to guide you. Take up the mantle of the chosen hero Link and journey throughout the most expansive, open iteration of Hyrule yet in your quest to destroy the monstrous Calamity Ganon and recover your memories of what happened 100 years ago This guide will serve as your companion as you traverse the beautiful world of Hyrule. It currently covers the following content: Version 1.1 (Updated September 2021) - A complete guide on the main story, beginning on the Great Plateau and finishing with your final attack on Calamity Ganon. - How to free all four Divine Beasts. - Information on how to obtain the legendary Master Sword. - Locations and information on activating every Region Tower. - Solutions to all 120 Shrines in Hyrule and walkthroughs on each of the 42 Shrine Quests. - Walkthrough for all side quests found in every region. - A complete guide on the DLC expansion packs, including where to find every EX Treasure Chest. - A Weapons and Armor index with a breakdown of the best melee weapons, bows and armor sets.


Legendary World of Zelda

Legendary World of Zelda Pdf

Legendary World of Zelda

Author: Kyle Hilliard

Publisher: Triumph Books

ISBN: 1633198189

Genre: Games & Activities

Page: 144

DOWNLOAD

Book Summary: From his very first quest to attain the Triforce, explore Hyrule, and rescue Princess Zelda, Link has been on the ultimate adventure since 1986, and fans around the world have been involved in the journey all along the way. Now celebrating its 30th anniversary, the universe of the beloved Legend of Zelda video games is still ever-evolving, gaining new fans and reminding the world why it continues to captivate. The Legendary World of Zelda is a comprehensive look at everything to know and love about your favorite games with character profiles, gameplay tips, little-known facts, and more! From A Link to the Past, to Ocarina of Time, to Twilight Princess, and gazing ahead to Breath of the Wild, this is the ultimate guide for all fans of The Legend of Zelda.


The Art of Super Mario Odyssey

The Art of Super Mario Odyssey Pdf

The Art of Super Mario Odyssey

Author: Nintendo

Publisher: Dark Horse Comics

ISBN: 1506713815

Genre: Art

Page: 368

DOWNLOAD

Book Summary: Take a globetrotting journey all over the world--and beyond!--with this companion art book to the hit video game for the Nintendo Switch(TM) system! In October of 2017, Super Mario Odyssey(TM) took the gaming world by storm. Now, discover the art and expertise that went into creating one of Nintendo's best-loved games! This full-color hardcover volume clocks in at 368 pages and features concept art, preliminary sketches, and notes from the development team, plus insight into some early ideas that didn't make it into the game itself! Explore the world of Super Mario Odyssey from every angle, including screen shots, marketing material, and more, to fully appreciate this captivating adventure


Forced Perspectives

Forced Perspectives Pdf

Forced Perspectives

Author: Tim Powers

Publisher: Baen Books

ISBN: 1625797567

Genre: Fiction

Page: 384

DOWNLOAD

Book Summary: A BATTLE FOR THE SOUL OF HAUNTED LOS ANGELES Why did Cecil B. DeMille really bury the Pharaoh’s Palace set after he filmed The Ten Commandments in 1923? Fugitives Sebastian Vickery and Ingrid Castine find themselves plunged into the supernatural secrets of Los Angeles—from Satanic indie movies of the ‘60s, to the unqiet La Brea Tar Pits at midnight, to the haunted Sunken City off the coast of San Pedro . . . pursued by a Silicon Valley guru who is determined to incorporate their souls into the creation of a new and predatory World God. At the publisher's request, this title is sold without DRM (Digital Rights Management). About Forced Perspectives: “. . . playfully blends Egyptian mythology, alternate Los Angeles history, and modern technology. . . . A cast of unusual side characters. . .add color and complexity. This labyrinthine tale of the bizarre and fantastic will grip urban fantasy enthusiasts until the end.”—Publisher Weekly (starred review) About prequel, Alternate Routes: “Powers continues his run of smashing expectations and then playing with the pieces in this entertaining urban fantasy. . . . This calculated, frenetic novel ends with hope for redemption born from chaos. Powers’ work is recommended for urban fantasy fans who enjoy more than a dash of the bizarre.”—Publishers Weekly “Alternate Routes is both a thrilling mash-up of science fiction, fantasy, and horror and a work of startling moral sophistication. The horror packs a wallop, and there’s as much in the way of suspense and tension as the reader can bear. Powers takes us on one hell of a ride.”—The Federalist About Tim Powers: "Powers writes in a clean, elegant style that illuminates without slowing down the tale. . . . [He] promises marvels and horrors, and delivers them all."—Orson Scott Card "Other writers tell tales of magic in the twentieth century, but no one does it like Powers."—The Orlando Sentinel ". . . immensely clever stuff. . . . Powers' prose is often vivid and arresting . . . All in all, Powers' unique voice in science fiction continues to grow stronger.”—Washington Post Book World “Powers is at heart a storyteller, and ruthlessly shapes his material into narrative form.”—The Encyclopedia of Science Fiction “On Stranger Tides . . . immediately hooks you and drags you along in sympathy with one central character's appalling misfortunes on the Spanish Main, [and] escalates from there to closing mega-thrills so determinedly spiced that your palate is left almost jaded."—David Langford "On Stranger Tides . . . was the inspiration for Monkey Island. If you read this book you can really see where Guybrush and LeChuck were -plagiarized- derived from, plus the heavy influence of voodoo in the game. . . . [The book] had a lot of what made fantasy interesting . . .”—legendary game designer Ron Gilbert “Powers's strengths [are] his originality, his action-crammed plots, and his ventures into the mysterious, dark, and supernatural.”—Los Angeles Times Book Review "[Powers’ work delivers] an intense and intimate sense of period or realization of milieu; taut plotting, with human development and destiny . . . and, looming above all, an awareness of history itself as a merciless turning of supernatural wheels. . . . Powers' descriptions . . . are breathtaking, sublimely precise . . . his status as one of fantasy's major stylists can no longer be in doubt.”—SF Site "Powers creates a mystical, magical otherworld superimposed on our own and takes us on a marvelous, guided tour of his vision."—Science Fiction Chronicle "The fantasy novels of Tim Powers are nothing if not ambitious. . . . Meticulously researched and intellectually adventurous, his novels rarely fail to be strange and wholly original."—San Francisco Chronicle


The Legend of Zelda: Breath of the Wild--Creating a Champion

The Legend of Zelda: Breath of the Wild--Creating a Champion Pdf

The Legend of Zelda: Breath of the Wild--Creating a Champion

Author: Nintendo

Publisher: Dark Horse Comics

ISBN: 1506710182

Genre: Games & Activities

Page: 424

DOWNLOAD

Book Summary: This oversized hardcover is the ultimate companion to the award-winning video game The Legend of Zelda: Breath of the Wild and includes material from its DLC packs. Witness the making of a champion! This book features: • Nearly 50 pages of sketches and official illustrations from Takumi Wada • 296 Pages of design artwork and commentary about the making of the game from creators • 55 Page historical section that divulges an in-depth history of the Hyrule of Breath of the Wild. • Interviews with key members of the development team including Hidemaro Fujibayashi, Satoru Takizawa, Takumi Wada, and Eiji Aonuma Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Hyrule Historia, The Legend of Zelda: Art & Artifacts, and The Legend of Zelda: Encyclopedia which detail the first 30 years of this historic video game franchise!


Zodiac Starforce: Cries of the Fire Prince #3

Zodiac Starforce: Cries of the Fire Prince #3 Pdf

Zodiac Starforce: Cries of the Fire Prince #3

Author: Kevin Panetta

Publisher: Dark Horse Comics (Single Issues)

ISBN:

Genre: Comics & Graphic Novels

Page: 24

DOWNLOAD

Book Summary: Defeated by the Zodiac Starforce, the demon Pavos rebuilds his strength to take them on again . . . this time for good! Molly discovers a secret the UK team is hiding, and the tenuous alliance between Zodiac teams is tested! ''An interesting cast, a perplexing mystery and gorgeous art make this one a keeper.''ÑMajor Spoilers


Franchise Era

Franchise Era Pdf

Franchise Era

Author: Fleury James Fleury

Publisher: Edinburgh University Press

ISBN: 1474419240

Genre: ,

Page: 336

DOWNLOAD

Book Summary: As Hollywood shifts towards the digital era, the role of the media franchise has become more prominent. This edited collection, from a range of international scholars, argues that the franchise is now an integral element of American media culture. As such, the collection explores the production, distribution and marketing of franchises as a historical form of media-making - analysing the complex industrial practice of managing franchises across interconnected online platforms. Examining how traditional media incumbents like studios and networks have responded to the rise of new entrants from the technology sector (such as Facebook, Apple, Amazon, Netflix and Google), the authors take a critical look at the way new and old industrial logics collide in an increasingly fragmented and consolidated mediascape.


Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, 2nd Edition [3 volumes]

Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, 2nd Edition [3 volumes] Pdf

Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, 2nd Edition [3 volumes]

Author: Mark J. P. Wolf

Publisher: ABC-CLIO

ISBN: 1440870209

Genre: Games & Activities

Page: 1288

DOWNLOAD

Book Summary: Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike. Explores games, people, events, and ideas that are influential in the industry, rather than simply discussing the history of video games Offers a detailed understanding of the variety of video games that have been created over the years Includes contributions from some of the most important scholars of video games Suggests areas of further exploration for students of video games


Video Game Level Design

Video Game Level Design Pdf

Video Game Level Design

Author: Michael Salmond

Publisher: Bloomsbury Publishing

ISBN: 1350015733

Genre: Games & Activities

Page: 192

DOWNLOAD

Book Summary: Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience design. This book explores in detail the principles designers employ when planning levels and building engaging spaces for the player. As well as practical approaches to level design, the book delves into the theoretical underpinnings of the processes and charts a path towards thinking like a Level Designer. Throughout the book you will be guided through the fundamentals of level design: each chapter builds on the types of research, ideation, best practices, and methodologies Level Designers employ when creating prototypes and shipped games. A series of interviews with designers and case studies from game studios examine the application of industry-wide expertise used to create triple-A and indie game titles. By the end of this book you will have gained valuable insight into the role of a Level Designer and be able to devise, plan, and build your own engaging and entertaining game levels.


The Art of Game Design

The Art of Game Design Pdf

The Art of Game Design

Author: Jesse Schell

Publisher: CRC Press

ISBN: 1351803646

Genre: Computers

Page: 610

DOWNLOAD

Book Summary: Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.


Arts and Technology

Arts and Technology Pdf

Arts and Technology

Author: Anthony L. Brooks

Publisher: Springer

ISBN: 364233329X

Genre: Computers

Page: 177

DOWNLOAD

Book Summary: This book constitutes the thoroughly refereed post-conference proceedings of the Second International Conference on Arts and Technology, ArtsIT 2011, which was held in December 2011 in Esbjerg, Denmark. The 19 revised full papers and the two poster papers cover various topics such as Interaction and Art, Music and Performance, and Digital Technology.


The Pleasures of Computer Gaming

The Pleasures of Computer Gaming Pdf

The Pleasures of Computer Gaming

Author: Melanie Swalwell,Jason Wilson

Publisher: McFarland

ISBN: 9780786451203

Genre: Games & Activities

Page: 203

DOWNLOAD

Book Summary: This collection of essays situates the digital gaming phenomenon alongside broader debates in cultural and media studies. Contributors to this volume maintain that computer games are not simply toys, but rather circulate as commodities, new media technologies, and items of visual culture that are embedded in complex social practices. Apart from placing games within longer arcs of cultural history and broader critical debates, the contributors to this volume all adopt a pedagogical and theoretical approach to studying games and gameplay, drawing on the interdisciplinary resources of the humanities and social sciences, particularly new media studies. In eight essays, the authors develop rich and nuanced understandings of the aesthetic appeals and pleasurable engagements of digital gameplay. Topics include the role of “cheats” and “easter eggs” in influencing cheating as an aesthetic phenomenon of gameplay; the relationship between videogames, gambling, and addiction; players’ aesthetic and kinaesthetic interactions with computing technology; and the epistemology and phenomenology of popular strategy-based wargames and their relationship with real-world military applications. Notes and a bibliography accompany each essay, and the work includes several screenshots, images, and photographs.


Continue? The Boss Fight Books Anthology

Continue? The Boss Fight Books Anthology Pdf

Continue? The Boss Fight Books Anthology

Author: Gabe Durham

Publisher: Boss Fight Books

ISBN: 1940535069

Genre: Video games

Page: 205

DOWNLOAD

Book Summary: Boss Fight is proud to present our first multi-author collection, Continue? The Boss Fight Books Anthology.In these digital pages, Anna Anthropy celebrates her second favorite Epic MegaGames title, David LeGault offers a tour of the lost 80s Action Max console, and Mike Meginnis tells his Best American Short Stories-selected tale of a father and son who become obsessed with the saddest adventure game in the world.The eBook collects a diverse survey of essays and short stories from Boss Fight series authors Michael P. Williams, Ken Baumann, Jon Irwin, and Darius Kazemi, as well newcomers Matt Bell, Tevis Thompson, Rebekah Frumkin, Brian Oliu, Salvatore Pane, Mike Lars White, and Rachel B. Glaser.


История серии Zelda. Рождение и расцвет легенды

История серии Zelda. Рождение и расцвет легенды Pdf

История серии Zelda. Рождение и расцвет легенды

Author: Оскар Лемэр

Publisher: Litres

ISBN: 5043372818

Genre: Business & Economics

Page: N.A

DOWNLOAD

Book Summary: Перенесемся в середину 1980-х годов, когда небольшая команда разработчиков из Nintendo трудилась над игрой, которой будет суждено стать любимицей геймеров со всего мира. Во главе этой команды был Сигэру Миямото, чье имя давно закрепилось в списках величайших геймдизайнеров всех времен. Вы узнаете о первых годах разработки серии Zelda, о том, как зарождалась идея игры, как она развивалась, воплощалась и эволюционировала под действием мастерства и энтузиазма команды. Вы узнаете, почему Zelda стала настоящим прорывом, какие ограничения мешали разработке, а также как работала легендарная студия под руководством Миямото, которая сделала мечту возможной.В формате PDF A4 сохранен издательский макет.